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 Nintendo Developing Next-Gen Storage Medium?

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IceMan
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PostSubject: Nintendo Developing Next-Gen Storage Medium?   Fri Aug 01, 2008 3:07 pm

(I'm just going to do a copy & paste of a blog I posted on MySpace yesterday.)


InPhase Technologies and Nintendo are named as joint applicants for a patent regarding holographic data storage. "... disclosure is herein made that the claimed invention was made pursuant to a Joint Research Agreement as defined in 35 U.S.C. 103 (c)(3), that was in effect on or before the date the claimed invention was made, and as a result of activities undertaken within the scope of the Joint Research Agreement, by or on the behalf of Nintendo Co., and InPhase Technologies, Inc."

"So, what is this holographic data storage of which you speak?" you ask? According to Wikipedia's article:

Wikipedia wrote:
Holographic data storage is a potential replacement technology in the area of high-capacity data storage currently dominated by magnetic and conventional optical data storage. Magnetic and optical data storage devices rely on individual bits being stored as distinct magnetic or optical changes on the surface of the recording medium. Holographic data storage overcomes this limitation by recording information throughout the volume of the medium and is capable of recording multiple images in the same area utilizing light at different angles.

Additionally, whereas magnetic and optical data storage records information a bit at a time in a linear fashion, holographic storage is capable of recording and reading millions of bits in parallel, enabling data transfer rates greater than those attained by optical storage.

According to the same Wikipedia article, theoretical storage limits are in the tens of terabits (1 terabit = 1024 gigabits or 128 gigabytes) per cubic centimeter! InPhase Technologies, jointly applying with Nintendo for the patent, in 2006 reported an achievement of 500 gigabits (62.5 gigabytes) per square inch, with a write speed of 23 megabytes per second and read rate of 13 megabytes per second. Keep in mind, that is 62.5 gigabytes per square inch, not on the entire storage medium. For comparison, an entire Blu-ray disc, dual-layered, has a capacity of 50 gigabytes on the entire disc.

Wikipedia's article about HVD (Holographic Versatile Disc) claims that the discs can store 3.9 terabytes of data, 850 times the capacity of a DVD or 160 times the capacity of a single-layer BRD (Blu-Ray Disc), which would mean 80 times the capacity of a dual-layer BRD. If your computer was sporting a 500 gigabyte hard drive, one of these HVDs could store about eight times as much data as your entire 500 GB hard drive. It also says that HVD is capable of data transfer at a rate of 125 megabytes per second.

Now, since the Wii will be Nintendo's console until their next platform launches in 2011, obviously Wii won't be sporting an HVD drive, so it's expected that we might see some sort of hard drive sort of feature becoming available for Wii until then, but if they are persuing holographic data storage now it isn't a stretch to expect use of HVD in their next platform. This would seat Nintendo at the cutting-edge going into the next generation in a few years. At this time, specific information regarding their intentions are as of yet appear unclear, but the possibilities are interesting.

sources:
http://www.inphase-tech.com/
http://www.totalvideogames.com/news/Could_Holography_Cure_Nintendos_Storage_Space_Blues_13579_5386_0.htm
http://en.wikipedia.org/wiki/Holographic_storage
http://www.inphase-technologies.com/technology/whitepapers.asp?subn=2_3
http://en.wikipedia.org/wiki/Holographic_Versatile_Disc

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PostSubject: Re: Nintendo Developing Next-Gen Storage Medium?   Sat Aug 02, 2008 7:28 pm

so i guess that cool for nintendo. what ever it means
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PostSubject: Re: Nintendo Developing Next-Gen Storage Medium?   Mon Aug 04, 2008 3:03 pm

I'm interested to see how this plays out. This could give Nintendo the upper hand, as far as technology goes.
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